Web UI Setup (Dynmap / BlueMap)
Plugins like Dynmap, BlueMap, or Squaremap generate web-based interactive maps for your Minecraft server. These plugins run an HTTP web server on a separate port (e.g. 8123 or 8100).
Compatibility with Free Tunnels
Section titled “Compatibility with Free Tunnels”Free Playit.gg tunnels generated for Minecraft servers only route standard Minecraft game traffic (TCP port 25565 / Bedrock UDP). They will reject standard HTTP browser requests.
How to Access Web UIs
Section titled “How to Access Web UIs”If you want to use Dynmap or BlueMap on your server, choose one of the following methods:
Option 1: Use Port Forwarding (Recommended for Public Maps)
Section titled “Option 1: Use Port Forwarding (Recommended for Public Maps)”If you have access to your router settings and a public IP address, you can port-forward the web map’s HTTP port (e.g., 8123).
- See Port Forwarding for step-by-step instructions.
- Players can then open your map in a web browser using
http://YOUR_PUBLIC_IP:8123.
Option 2: Standalone Playit Agent with HTTP Tunnel (Playit Premium)
Section titled “Option 2: Standalone Playit Agent with HTTP Tunnel (Playit Premium)”If port forwarding is not an option (CGNAT or no router access):
- Download and run the standalone
playitCLI agent on your machine. - Link the agent to your Playit.gg account.
- In the Playit dashboard, create a dedicated HTTP Tunnel pointing to your local web map port (
8123). - Note: Creating additional non-Minecraft tunnels or HTTP tunnels may require Playit Premium.
Option 3: Local Network Access Only
Section titled “Option 3: Local Network Access Only”If only you (the host) or people on your local home Wi-Fi need to view the map:
- Open your browser and go to
http://localhost:8123orhttp://YOUR_LAN_IP:8123. - This works locally without needing any public tunnel or port forwarding.